"INFECT-DEAD" is a new and exciting Table Top Role Playing Game where players assume the role of survivors in a modern setting during a Zombie apocalypse.
The deadly virus "Necro Vira" was released by Pandora Biocorp and the world was changed forever. Hordes of undead monstrosities now roam the planet.
Set 2 years after the initial outbreak players struggle for survival in an unforgiving undead nightmare against insurmountable odds.
"INFECT-DEAD" utilises some systems similar to other popular TTRPGs whilst incorporating new, fun, user friendly game systems.
The combat is fast and simple enabling a smoother role playing experience with minimal fuss.
As players survive, they will level up skills and abilities, allowing them to face harder challenges.
Players, when infected with Necro Vira, will experience changes that will present them with new challenges and all new mutations and abilities, but at a cost.
As well as new systems for combat and attribute checks, players can customise their characters using a full array of different backgrounds and specialities.
The game also features a variable ever changing threat system that dynamically responds to players choices.
Horde mode introduces a fast paced, card based, chase mechanic, which sees players try to escape an amassing horde of the undead.
There are currently 14 unique undead enemy types with many more in the pipeline.
These are just some of the interesting and fun features of
"INFECT-DEAD" with many more to come. Stay tuned!
The game is now on KICKSTARTER preview. Please support the project and save for later. The estimated launch date for funding will be the end of January, for 60 days, with an initial oppurtunity for 200 people to get their hands on the first edition.
We have been beavering away to make sure that the game meets its deadline. The infection mechanic has been completed and the game is nearing a playable state. We predict a play test mid January. More exciting updates to follow.
We have been pushing for the last week or so to get the game to a playable state with limited functionality. Testing, for all the current game systems will commence mid Jan 24. Alpha versions have been sent to the playtesters for prep and notes.
As the book approaches its playable state we thought it only right tto order a print of INFECT-DEAD in its current state.
Having a physical copy brings it feel so much more real and the book itself looks fantastic with a great finish. The layout and order seems right so we are very pleased.
We look forward to using it in our upcoming test playthroughs
The KICKSTARTER is now LIVE!
NOW is your chance to get in early and order a copy ready for its release in JUNE of this year.
For those of you who do pledge, I can't thank you enough and appreciate the support.
For those who haven't, what are you waiting for?
Less than 24 hours after it's KICKSTARTER launch the funding goal has been met.
Now its time for us to knuckle down and deliver the best game we possibly can.
A MASSIVE THANK YOU to all who have pledged so far.
There is still time however, so dont miss out!
I have been working super hard, and am happy to say, HORDE MODE. Is finalised.
Players run from the horde choosing from 3 options each turn from standard deck of cards, each with their own random outcome, in an attempt to outrun an amassing undead horde.
The mechanic is fun, easy, exciting, fast paced and i can assure you, after many test plays, FUN!
I am thrilled to announce that the book has now been finalised and is being distributed to those who backed the project. I would like to extend a massive thank you to those who did and sincerely hope that you all enjoy it.
As for what is next, the book will look to be published on Amazon within the next few months and will be available internationally in both Digital and Hardback.
There will be future updates and modules in the works so if you like what you see, stick around and i will keep you posted
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